Setting up the game is quite the chore: you choose a
Then you have a large selection of sets of cards, separated by tabs, in the box. You'll only use eight of these sets, and the way you pick those eight is to use a "Randomizer" deck that includes a card for each set. Draw eight of those, pull out the eight corresponding sets of cards, then put the rest of the cards and the Randomizer deck back into the box. So the game can be a little different each time you play.
Next to the board is a pile of wooden "Stations" and in your area, you have a pile of blocks representing your
The mechanics of this game are VERY similar to those in Quarriors if you are familiar with that. We also played Ascension once, and it was also reminiscent of Quarriors. So if you're familiar with those, the rest is easy-peasy. My husband was NOT familiar with those, and he still found it very easy to pick up. He said that the directions sounded deceptively confusing at first, but once he saw how one round went, it all made sense.
Each player places a token to claim a starting spot on the board. From that spot, you used your cards to lay more rails from city to city, trying to get to each city first because it is a lot more expensive to get to a city after another player has already laid
|This is still pretty early in the game.|
We haven't played with all the available mini-decks, of course -- and from the looks of the box design, there must be expansions available, though I can't find any online. So perhaps some of the
It's a pretty fast-paced game and really easy to play once you get through a round or two and remember to pay extra and gain extra Waste whenever you move into a territory already claimed by other players. We found ourselves hating Waste cards, racing each other to claim cities where there were
The game ends immediately at the end of anyone's turn where one of these conditions are met: there are no more stations, one player is out of rails, or when four piles of cards around the board are depleted. Most of the Victory Points are added up at the end of the game. Any of your trains in cities with stations add to your score. Then there are cards that give you extra VPs (they are useless during play and only add more waste to your pile, in a way, but can add up at the end of the game). My son beat us by a LOT of points because he seemed to always have lots of money to spend, and bought cards that let him add a few more cards to his hand during his turn (affording him more money and more opportunities to lay rails and build stations).
On the Alderac Entertainment website, they offer a couple of printable boards made specifically for 2-player games. I'll have to give one of them a try. It was fun playing a 2-player game with my son on the board that came with the game, but when we added hubby into the mix for another game, it was definitely more challenging.
Have you played it? Let me know in the comments! If you have any questions about the game and I'll try to answer them! Hopefully you'll have a chance to give this one a try soon.